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I tested my damage. I put on everything I could for magic attack and I got a humble 20-21k damage. And then I equipped the test char with 25% magic resistance my damage was 15-16k. I have anti-magic stone on weapon and armour, so 25% AMR which we're supposed to cancel the 25% magic resistance I had equipped on the test char. So, why is that? Doesnt it work anymore, magic penetration ?
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Piercing Hits
PostI did some testing Normal hits: 165-175 Critical hits: 330-360 Piercing hits: 660-680 And then I get another type of hits with 850 damage. The hit looks like critical damage, with that splash of light, but it seems to me it's the sum of a normal hit + piercing hit. Then I add 30% sword defence only from earrings and necklace. I didnt equip armour and shoes, I didnt want the extra-defence points, and I got Normal hits: ~120 Critical: ~240 Piercing: ~620 And the other type of hit: ~750 What is thi…
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The piercing hit does way way too much damage, not to mention when combined with critical hit. It's kind of like when sura BM had 50% AMR. I tested with a player. Normal hit I get 1,2 - 1,4k, I get some criticals 2 point something and then comes piercing hit with 7-8k+ It's like six or seven times bigger than normal hit. They dont even need to use their skills, just piercing hit and attack speed and they put you down in a few seconds.