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  • Sorts archers bug

    Priore - - Archive

    Post

    Quote from BlueShade: “Quote from Priore: “What do you mean? ” I meant that you could apply on bosses a really long lasting poison/bleeding bonus, when in combination with Leadership "Blocker". That way, even a poison percentage lower than 100% would be actually quite useful (and somewhat replace the "permanent" stun they just removed). And it'd be very useful considering that Ninjas are not generally regarded as very useful in PvE, unless they transform (but transformation is not convenient in …

  • Shaman dolls? Dragon's Aid?

    Priore - - Archive

    Post

    Hi everyone, As the most of you may have noticed no one liked the changes on dragon's aid and blessing. Both main shamans and shaman dolls owner. Most of the classes (exept ninjas, Bm suras and shamans) are pretty good in pvm and have good skills to carry on during their life-game such as enchanted blade/ aura of sword and all the jazz. Nerverthless, every class (exept dragon shamans) has the possibility to increase their power in pvm a lot more with the support of the famous shaman doll. This n…

  • My General Feedback

    Priore - - Archive

    Post

    Good points. I agree with you almost in every point but Dragon's aid. You put it like the shaman class was created just to be the doll of a warrior/sura/lykan. I know that it's basically a support class but don't you think that is contradictory that people who play shaman class as main character do everything but buff other people? And that's beacuse everyone has their own doll. I proposed to remain 25% critical change on dragon's aid when used on other characters, but 50% when used on self. It …

  • Sorts archers bug

    Priore - - Archive

    Post

    Quote from BlueShade: “Quote from Rapier: “Without the alchemy the poisoning chance was 71%.... ” Well, that's true. The problem is that, according to game dynamics, it's much easier poisoning a target by using the helmet/weapon I.S. bonus rather than relying on a skill. By the way, a melee attack is way faster than a skill. So, even if Archers (and Daggers as well) are "specialists" of poisoning, they actually won't poison all the times. Do not forget that we also lost a skill damage-only abili…

  • Sorts archers bug

    Priore - - Archive

    Post

    Quote from Rapier: “I've changed my stat to have full INT full DEX full STR...and even so the poisoning chance was 81%...and with alchemy activated where I have excellent Sapphire (+12DEX), Brilliant Diamond (+9INT). Without the alchemy the poisoning chance was 71%.... And burning chance...that's something else and for a totally different skill. And dunno what chance is for "fire damage" cause I could not make it work...probably is bugged like the other skills ” Well, I think that being able to …

  • Shaman balancing

    Priore - - Archive

    Post

    That's what I propose and think: 1 - 25% of dragon's aid for other party members. 50% (or more since you increased cooldowns of dmg skills) when used on self. Shamans are super noob in pvm, if you reduce critical hits it will be even worse. In that way at least shamans will have a skill to support them playing in solo. There are too much shaman-dolls. 2 - do not change the cooldown for blessing and dragon's aid. This just does not make sense. Really, what for? If you want improve group game I do…

  • Sorts archers bug

    Priore - - Archive

    Post

    Quote from Rapier: “Noticed same bug that were described above. Also I've tested with FULL STR INT and DEX and minimum VIT...skill damage was not increased so much to consider this change. Feather walk lasts so little time that I don't even bother. Poisoning chance, even with full INT is not 100%. What have you done? We had two skills with 100% poisoning chance now we have NONE? Given the fact that Poison Arrow has this main role, it's poisoning chance should stay at 100% for P. Maybe the chance…

  • Lycan the weakest

    Priore - - Archive

    Post

    Quote from IElfenLied: “Quote from Priore: “With feedbacks like yours be sure that there will be no improvement for lykans nice to lose narrow-minded players like you ” Maybe they did not react properly. But people complain about seeing their labor is garbage. ” That's fine. But after this reaction would be useful giving good points in order to change things since this is a BETA.

  • Sorts archers bug

    Priore - - Archive

    Post

    Quote from xShiinoa: “to sum it up - Sparks Stealth not working - Knockback effect on Repetitive Shot not working - Slow-Effect for Arrow Shower lasts not even a second ( is it intended this way?) - Fire-Effect from Fire Arrow not working Also I didnt notice any changes in the radius Someone also told me Intelligence doesnt give you any bonus on the skills yet. Quote from Strijelac: “Quote from Priore: “As an Archer I think that feather walk maybe it's a bit too strong. Bombs spam really fast an…

  • Sorts archers bug

    Priore - - Archive

    Post

    As an Archer I think that feather walk maybe it's a bit too strong. Bombs spam really fast and the cool down is none. What do you think?

  • Stealth buff

    Priore - - Archive

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    Int status does not affect skills and no burn with fire arrow

  • Lycan the weakest

    Priore - - Archive

    Post

    With feedbacks like yours be sure that there will be no improvement for lykans nice to lose narrow-minded players like you

  • Dont ruin lykan

    Priore - - Archive

    Post

    Guys just report feedback. It's called BETA because there is nothing official. So there still time to change things with CONSTRUCTIVE FEEDBACK.

  • Stealth buff

    Priore - - Archive

    Post

    There is no stealth buff in the beta when using spark (even when hitting sb/smt) and no knock back on repetitive

  • Dont ruin lykan

    Priore - - Archive

    Post

    You not even tested it. You better rephrase your thought with screens/video that shows why the nerf is a bad idea. Quote from Cykajevaniblyat: “As someone said, lycan claws Has low damage wolf soul is the only reason this char exists. We invest money for excellent alchemy and int stuff like weapon skin excellent diax just for that 12int. We buy Full inventory with int. Does suras do that? They would Have close damage to lycan. Does warrior use str equipment to empower his buff? Use 12str weapon,…

  • Critical hit changes??

    Priore - - Archive

    Post

    @Th3Original I'm not mad don't worry, I'm already able to do that If you can do bosses in solo, why should you do them in group? Unlike you, I'm just trying being objective. Doing bosses in solo is far too much profitable. It's obvious that you won't like my idea since you probably farm yang in that way. Just like people who play lycans and don't want the nerf.

  • Critical hit changes??

    Priore - - Archive

    Post

    Quote from wisdom10: “@Priore May be sad in your opinion (not in mine), but if you can do such bosses in solo, that means that you have a wonderful gear, otherwise you can't do it by far. And if you have such gear, I think that a special reward is the correct reward (even for a single player). My congratulations to who is able to do it in solo. (Hidden Content) ” With the alchemy it's that impossible no more. I just want something to incentivate players to come together. In an mmorpg should be f…

  • Critical hit changes??

    Priore - - Archive

    Post

    Thank you! That's what happens when we make constructive feedbacks However, I still don't like the idea of doing boss in solo. Too much reward for a single player. Too much money-farming anytime, and whenever a player wants. If there was a critical resistence or whatever you want in order to make players doing bosses in party would be better imho. It's really sad reading on the chat: Player1 is killing the dragon Player1 killed the dragon The dragon has returned Player1 is killing the dragon Pla…

  • Stealth buff

    Priore - - Archive

    Post

    I agree too. The stealth itself would be useless to get out of melee, there should be 2-3 seconds where you can pass through other players.

  • PvP Optimisation

    Priore - - Archive

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    Quote from BlueShade: “It would also be nice to customize secondary abilities. For instance, brewing potions or anything like that - it would make character development way deeper. But I guess that's not what designers would want to do. ” I tried to give some ideas in the general feedback section, check it out! "Character personalization PvP"