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Don't ruin Dragon Shamans
unforgiven - - Archive
PostBlessing still increases with Dexterity.
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Quote from unforgiven: “Please check the new changes in green! The formula to calculate whether a hit is critical or not has changed for PvP - The chance of landing a critical strike with normal hits has been reduced. - In order to increase skills’ relevance, the chance of landing a critical hit with skills has been increased Dragon's Aid - The new chance is 26% for party and 39% for self-buff with 132 Intelligence Crimson Wolf Soul - Reduced attack damage power, giving now 473 attack with 90 In…
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Perfect Balance
unforgiven - - Archive
PostYou can't really compare a MMORPG where skills from every single class can affect each other with a single player game. I won't even discuss the financial difference between a Free-to-Play MMORPG with an offline buy-to-play game.
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Don't ruin Dragon Shamans
unforgiven - - Archive
PostQuote from Priore: “Quote from unforgiven: “That video was done when there were problems with the skills... So it doesn't mean a thing. ” You didn't say nothing about skill been adjusted ” There were some problems with the skills. They weren't working as they should. This was fixed afterwards. So, now, it is how it should work.
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Don't ruin Dragon Shamans
unforgiven - - Archive
PostThat video was done when there were problems with the skills... So it doesn't mean a thing.
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Dont ruin lykan
unforgiven - - Archive
PostIn the end, yes. They will not get any other change for this version.
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Dont ruin lykan
unforgiven - - Archive
PostYou can still make suggestions but this will be the last iteration for the Lycan in this Beta version.
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Shaman balancing
unforgiven - - Archive
PostQuote from Priore: “In 1 vs 1 a warrior in not supposed to play with dragons shaman's buffs on... ” Which means that you have higher chance of dealing critical hits. Regarding the critical hit damage, currently is 10 to 20% higher than the base damage. This is OK and applies to everyone.
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Shaman balancing
unforgiven - - Archive
PostIf Shaman has 39% critical hit chance (no more in their gear) and a Warrior has 26% critical hit chance (no more in their gear); Shaman has higher chance of dealing critical hits with skills. In live servers: If shaman has 52% critical hit chance (no more in their gear) and Warrior has 52% critical hit chance (no more in their gear); Both have the same chance of dealing critical hits with skills.
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Shaman balancing
unforgiven - - Archive
PostBut they get less critical hit chance from Dragon's Aid.
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Shaman balancing
unforgiven - - Archive
PostThe chance of dealing critical hit in PvP with skills has been increased in comparison with Live Server. This means that for Shaman, the net chance will be the same as live server while for other classes it will be reduced.
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Dont ruin lykan
unforgiven - - Archive
PostThe duration will not change.
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Please check the new changes in green! The formula to calculate whether a hit is critical or not has changed for PvP - The chance of landing a critical strike with normal hits has been reduced. - In order to increase skills’ relevance, the chance of landing a critical hit with skills has been increased Dragon's Aid - The new chance is 26% for party and 39% for self-buff with 132 Intelligence Crimson Wolf Soul - Reduced attack damage power, giving now 473 attack with 90 Intelligence Wolf's Breath…
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Dont ruin lykan
unforgiven - - Archive
PostThe duration will stay at 92. The scaling with int will give around 683 with 132 int.