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Shaman balancing
unforgiven - - Archive
PostHum, Something is strange with your attack values. You should have higher values than that, in comparison.
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If having an item to change Bell <> Fan, changing between classes is also not an option, sorry. In the next update there the bonus will be +10% for the skills if used with the right weapon. Play with it, test it, give feedback. If most of you still prefer the previous version, I will try to request the change again.
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There is a bit of a misunderstanding here. We hear you, we have always heard what players are saying but that doesn't mean that something should change. If you would ask us to change the a skill to deal base damage of 50000, we wouldn't do it even if we heard you. Every single person has a different idea on how the game should work. You have the developer that has a concept and are principally the main driver on how the game changes. You have the publisher that has to do the bridge between the p…
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Shaman balancing
unforgiven - - Archive
PostQuote from Muckel: “how did you get 1k damage more? piercing hit maybe? I have on the live server 861-933 attack damage (with alchemy 1038-1110) and on beta 911-983 attack damage (with alchemy 1084-1156) so I have 50-60 more attack damage on the beta I deal nearly the same damage on metin and bosses, the beta damage is a little bit higher like 50-100 dmg more without crit and without piercing hit ” Could you tell me your stats?
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Lycans are equal to Body warrior on official server ⇨ Test Damage Official vs Beta
unforgiven - - Archive
PostThe duration will be increased as stated before. Regarding damage being the same, this depends a lot on gear. Lycan gets more bonuses per stat in comparison with all other classes and the skills have higher buffs.
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lvl up please
unforgiven - - Archive
PostCurrently, if there will be a GM online, yes.
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We have discussed with the developer regarding removing this Weapon Specialization and if we do it, the skill damage will not be improved, it will stay as it is. These are the two possibilities. Regarding Dragon Aid, we are in talks with the developer about this. By reducing the cooldown, they want to have lower Critical Hit chance from the buff. But they will increase the selfbuff from the shamans - these values are still unknown to use at the moment.
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Shaman balancing
unforgiven - - Archive
PostHi Manu14, The animation has one of the lowest priorities. I know it doesn't look pretty but this can be fixed afterwards. Regarding the buff Range. I don't know if there are any technical issues here. I will ask about it though.
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Overall the damage has been increased not decreased for this Beta. This is something that maybe escaped most of our players. With the latest update, with the reduction of critical hit damage yes, then in PvP the damage has been decrease which, let's be honest, it is something that will make dueling a bit more dynamic since 1-hit deaths will be reduced.
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Shaman balancing
unforgiven - - Archive
PostWell, Say whatever you want, currently, from what I can see you did not test it. And please, be polite with your comments, I will remove them if they are not up to standard for this board. P.S. If you are polite, I will not hide your posts. Be polite and the posts will remain.
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Shaman balancing
unforgiven - - Archive
PostDestroying a single Lv55 Metin with a Lv84 character is hardly testing, I would say. Come on, let's really try this out!
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Quote from Apollykan: “Quote from unforgiven: “No @Apollykan, this was what I managed to bring out of the meeting with the Developer. ” i know that you and gameforge dont make the decisions, but, what are their arguments to do this to the lykans? the damage and the duration? ” The argument is simple, it is needed to balance the damage from the Lycan since this character gets by far more bonuses other sources.
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Hi Ponze, As explained many times: - The damage boost coming from the Weapon Specialization comes on top. This means that Shamans do NOT need this boost to have the same damage as they have in live servers. So no, they will not deal less damage than before per skill. - Regarding critical hits, every single class has had this reduction so it is NOT just for the shaman (Dragon Shamans even have higher boost than other chars from their own skill). Regarding PvP, we are currently in talks about this…
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Shaman balancing
unforgiven - - Archive
PostQuote from jeroenado: “Ye that extra damage on the skills while using bells is really making much of a difference, and these nerfs to the buffs are barely noticable. (sarcasm) ” Could you please try it out? I have checked and you haven't done. How can we actually provide balancing when you answer like that without even trying it out?