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<p> </p> Quote from Salsie: “Quote from MadaZEU: “Buna Eu joc pe server romanesc si sunt total contra la negocierea cioburilor ! Cand imi mai prelungesc eu alchimia daca fac doar 3 coruri pe zi? Cand mai dau plus in alchimie nu se poate asa Un mare contra !!! Un mare contra si in aparari care apartin de fulger/vant/foc etc!!! Nu se poate asa ceva!!!Nu e o chestie placuta de nimeni!Nici 10% din playeri nu sunt pro la aceste modificari!!! ” Hey, can you please translate your feedback in english pl…
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Quote from badidol: “I like how players always think it's possible to actually play the game you work on just like you were a normal player. In reality you simply are fed up with the product after 8-12 hours a day and simply don't want to see it anymore afterwards. As much as I understand where you're coming from but what you're asking is simply unrealistic. Surely people working on any game will play it once in a while but as a dev, QA, Game Designer, CoMa, etc. you will never ever be able to "…
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Quote from hugoW: “Quote from Rocket: “Mythic Alchemy The mythic alchemy system has been added to the game. It will give you the opportunity to further upgrade your alchemy and improve your character. The new system is coming with a new row of legendary dragon stones which can be crafted by combining 2 normal legendary stones into a new mythic legendary stone. To make it easier for players and to give a use to not so useful excellent dragon Stones, you will be able to combine legendary dragon st…
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Alchemy cor draconis
Rodox - - Feedback: 18.4
PostQuote from TcatalunyaT: “Quote from Salsie: “I can understand the frustration. I am a player as you are, but webzen can only understand our frustration when gameforge send them our feedback So all feedback which is in this board won't be ignored but what is done with this feedback will be shown with the release, because we as player only can give feedback. This feedback will be forwarded to the gameforge (actually gameforge employee are reading this feedback, too like Badidol or other CoMa and S…
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Alchemy cor draconis
Rodox - - Feedback: 18.4
PostQuote from YoTeDoPo: “Alchemy system was okey, why touching it? You in just one update are going to waste all the effort of a lot of people completing all their 6 excellent stones introducing a higher class than legendary. The solution was combining 2 excellents to receive a new one, not creating a new class above legendary. ” Yes, just because some people cryed for getting a bad excellent stone, the good old Webzen had this dumb idea to make this new class and kill years of work for the remaini…
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18.4 Feedback by Didi
Rodox - - Feedback: 18.4
PostQuote from Didi: “Hi, i'm Didi and this is my feedback. First of all, this is a big improvement on the class balance first and game balance overall. Actually, at the moment, on a normal metin2 server, shaman class is dead, you trash the shaman class bringing those resistance against mobs damage, no one need a shaman in a group or even in a guild, as you can get no damage from mobs with 80-100% resistance and you can use dew for critic. So, the big picture here is class balance, thats how i see t…
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Quote from SkyRiM: “There's a lot of solutions but gameforge wants to increase it's income . My opinion is to use two excellent alchemy into a new one with a random outcome as the normal evolution. ” Yes but with tis it will brake the actual system when you combine rare or antique ones regardless the clarity class and optain a higher one or the same rare or antique but a matt one not directly an brilliant or excelent
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Quote from BlueShade: “Quote from Rodox: “I personally farm Jotun on the daily bases with weapon sura and I use just 6% resistance for those en-tai mobs and I never had a problem at all but Yeah after 17.5 we got too used to it by not receiving any dmg and it’s a shame ” Greetings, there were two weapon sura users with me, yesterday - and they said the exact same things as you. They also farm Jotun everyday on our live server and don't care that much for Wind Resistance either, since they mostly…
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Quote from BlueShade: “We actually tried Jotun (feedback here): A priori feedback We didn't meet THAT MUCH difficulties while facing the Jotun itself. However, we noticed that En-Tai mobs in general became definitely stronger, even if we were wearing more than 40% wind resistance (I personally had about 60% on my character, considering alchemy as well). The same applied to fire Wyverns in group-Meley dungeon. So yeah, in my opinion damages are exaggerated and 18.4 should be modified. ” I persona…
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In my opinion after 17.5 the resistance was good but many players abused with it for example in the enchanted forest there is a place where you can farm dew for the mision and now there are on every ch players with full resistance on auto atack farming yang day and night all week and players who try to do the mission have no place to do it. This is a big problem when robot characters take over a common portion of a map. I suggest to lower the resistance effect like now in the beta or remove the …
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In my opinion to implement a new alchemy class is a dumb idea just because the old players who are still playing this game have invested too much time and money into the alchemy to have a full legendar exclent set. Yes there can be added the chance to recombine the bad excelent ones into maybe a new excelent with new bonuses but making a new class will just make players give up on this game and move to something else, this was seen with other stupid decisions in the past as well.Making the drago…