I don't get these changes.
I know for a fact that piercing would become a problem. It used to pierce base defence and around 600 to 800 def it was enough to not get too much damage or too low (remember that low def also has disadvantages in pvp). Nowadays we have over 1000 def. But why not make it possible to get more piercing def bonus? Or critic def? For example in belts. Max 10-15%.
Now we have systems like this:
Half humans - anti half humans
Magic res - anti magic res
It's just retarded to change skills and bonuses'' abilities. It was fine the way it was. I don't see a reason to nerf effects.
Why lycan is stronger? Because noone has defence. Because we had to roll our equip to defend lycans. On beta we cannot compare things on the official server. The original problem of pvp was the 100%+ class and magic resistances. Not pierce, critic and all other things.
Webzen once had the best solution: make it impossible to use waters and dews at the same time. So why not decrease magic res on certain items?
What's the next change, anti pierce damage resistance?
Ups, too long post, you don't want destructive feedback.....
I know for a fact that piercing would become a problem. It used to pierce base defence and around 600 to 800 def it was enough to not get too much damage or too low (remember that low def also has disadvantages in pvp). Nowadays we have over 1000 def. But why not make it possible to get more piercing def bonus? Or critic def? For example in belts. Max 10-15%.
Now we have systems like this:
Half humans - anti half humans
Magic res - anti magic res
It's just retarded to change skills and bonuses'' abilities. It was fine the way it was. I don't see a reason to nerf effects.
Why lycan is stronger? Because noone has defence. Because we had to roll our equip to defend lycans. On beta we cannot compare things on the official server. The original problem of pvp was the 100%+ class and magic resistances. Not pierce, critic and all other things.
Webzen once had the best solution: make it impossible to use waters and dews at the same time. So why not decrease magic res on certain items?
What's the next change, anti pierce damage resistance?
Ups, too long post, you don't want destructive feedback.....
The post was edited 1 time, last by RabbitRun ().