meh wrote:
@Th3Original you keep reffering to "Reducing where it's not needed" of course a Damage Reduction is needed. That's what Players (including me) have been complaining about the past 4 Years.
So taking some Damage away from the Game is a good Step in the right Direction. Nobody said that it's gonna finish with that. A Balancing is an ongoing Process, you can't expect a good Balancing in 1 single Update.
But somethings has to be first in Line, and at the Moment that's the Lycan.
@jeroenado
80-90% of PvE are done from the Horse. The Argument that the Lycan has a bad Attack Animation is none. It's bad, yes. But that's not an Argument for not reducing the overall Damage.
@Theplayer im talking about:
- 12 INT in Weapons
- 12 INT in Weaponskin
- 14 INT in Heavens Tear Earrings
- 12 INT in Excellent Diamond
- 7 INT in Pearl Necklace
- 3 INT in Shoulder Sash
+ 90 INT in Status.
That's pretty easy to achieve (the Diamond may be not, comes down to your Server in the End.)
u could reduce the piercing hits to 35% and leave 850 the crimson value with full int and normal items (weapon earrings necklace and shield) my god.