Dont ruin lykan

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    • meh wrote:

      @Th3Original you keep reffering to "Reducing where it's not needed" of course a Damage Reduction is needed. That's what Players (including me) have been complaining about the past 4 Years.

      So taking some Damage away from the Game is a good Step in the right Direction. Nobody said that it's gonna finish with that. A Balancing is an ongoing Process, you can't expect a good Balancing in 1 single Update.
      But somethings has to be first in Line, and at the Moment that's the Lycan.

      @jeroenado
      80-90% of PvE are done from the Horse. The Argument that the Lycan has a bad Attack Animation is none. It's bad, yes. But that's not an Argument for not reducing the overall Damage.

      @Theplayer im talking about:

      - 12 INT in Weapons
      - 12 INT in Weaponskin
      - 14 INT in Heavens Tear Earrings
      - 12 INT in Excellent Diamond
      - 7 INT in Pearl Necklace
      - 3 INT in Shoulder Sash

      + 90 INT in Status.

      That's pretty easy to achieve (the Diamond may be not, comes down to your Server in the End.)
      meh talk serious please. 12 int weaponskin not easy to get and maintain. 12 int excellent diamond easy? 3 int shoulder sash means a 25% one used. of course its easy if they give u these items free for tests. i feel really teased if u say these items are easy to achieve.

      u could reduce the piercing hits to 35% and leave 850 the crimson value with full int and normal items (weapon earrings necklace and shield) my god.
    • Now I checked the crimson in beta server and....
      with 140int = 548 attack value,
      148 casting speed
      and I have almost the same damage on lvl85 metin stone, like the live server (864 attack value)
      But... in the beta server my crimson soul is recharging about 45sec (I think it's okay because the casting speed) but the Duration is not 55 sec for me. I have continue 175sec duration... It's a bug or it's depends on something? Because It's description say duration 55sec.

      In this status as I now used I think it's a good balanced skill.

      Edit: Oh, the crimson is take off some defence for me... I'm sure it's a bug and it's working as the live server.
      Sorry for my bad english.
    • nova1997 wrote:

      Now I checked the crimson in beta server and....
      with 140int = 548 attack value,
      148 casting speed
      and I have almost the same damage on lvl85 metin stone, like the live server (864 attack value)
      But... in the beta server my crimson soul is recharging about 45sec (I think it's okay because the casting speed) but the Duration is not 55 sec for me. I have continue 175sec duration... It's a bug or it's depends on something? Because It's description say duration 55sec.

      In this status as I now used I think it's a good balanced skill.
      Your answer:

      Yemon wrote:

      Did you guys even mentioned that the 360 Attack Value is just the display value.

      Crimson wolf sould actually still gives over 1.000 if you have ~ 160Int.


      I am still waiting for the real nerf. After that I will give my feedback about it.
      I think #meh don't know about it... This justify why he really believe this is a good change...
    • meh wrote:

      80-90% of PvE are done from the Horse. The Argument that the Lycan has a bad Attack Animation is none. It's bad, yes. But that's not an Argument for not reducing the overall Damage.
      Sorry but I don't agree with you, good attack animations could help this character a lot, even in pvp to succefully land a shred completely on a running enemy, but also to hit more mobs in pvm like any other character can. The only skills I can land in fights with lots of people are wolf breath and with shred I can only hit 1, max 2 times just because there are so many people and make this game so laggy.

      This game was made to pvp I believe, not to sit all day long on your horse and kill metins/bosses. The only places where most people level up on horse are the spider dungeons and the metins in forest, and you don't need just damage for those things, but also tankiness.
      This game is getting more and more pvm focussed and makes it boring at some point anyway, at some point you'll say that you'll be done with it.

      Yes I understand that some want this game to be more group based but what's the purpose, many players left this game already, there are servers with hardly 10 players in a kingdom, you'll only make it harder for them and you told them 'server merges' would come earlier this year, and still this is not your priority? This game is getting old and sorry to say but by doing these changes (nerfing lycans like this) you aren't going to make this game better at all, there are barely chances left that you'll get new players to your servers. The steam release was a good idea, but yet you screwed it up, and most people won't give same things a second chance. (sorry that was off topic)

      The things that are bothering you is that lots of players are farming dragons solo too easy and you don't want that because it's not good for your money :(, and now you're making the excuse that you want a more group based game, sure guys.

      I DO NOT DISAGREE with nerfing the damage on horse, but I think this is the wrong way to start and other things should be focussed first.
      This nerf on crimson wolf soul is not that necessary unlike you are trying to say, it's only necessary for your stupid dragon haha.

      You guys keep adding damage items then again defense items, and now the blame is in the characters.

      Theplayer wrote:

      im a level 106 lycan on italian server.
      I get 929 on the italian server and 567 on the beta. U meh are talking about 657, u have an absolutely heavy amount of int that even an over average player cant get. If u are talking about a 10% nerf (41k to 37,5) i say it is ok. The duration, as u said, its absolutely unacceptable. I find the actual comfortable, whats the balance if u decrease a skill duration?

      The great lycan damage is due in most part to the absence of claw defence in the opponent. It is normal compared to other damages with the right specific defence.

      Please listen to the players
      I also can't get 657 (on the skill description) but ye they assume everyone has perfect gear ..
    • meh wrote:

      @Th3Original you keep reffering to "Reducing where it's not needed" of course a Damage Reduction is needed. That's what Players (including me) have been complaining about the past 4 Years.

      So taking some Damage away from the Game is a good Step in the right Direction. Nobody said that it's gonna finish with that. A Balancing is an ongoing Process, you can't expect a good Balancing in 1 single Update.
      But somethings has to be first in Line, and at the Moment that's the Lycan.

      @jeroenado
      80-90% of PvE are done from the Horse. The Argument that the Lycan has a bad Attack Animation is none. It's bad, yes. But that's not an Argument for not reducing the overall Damage.

      @Theplayer im talking about:

      - 12 INT in Weapons
      - 12 INT in Weaponskin
      - 14 INT in Heavens Tear Earrings
      - 12 INT in Excellent Diamond
      - 7 INT in Pearl Necklace
      - 3 INT in Shoulder Sash

      + 90 INT in Status.

      That's pretty easy to achieve (the Diamond may be not, comes down to your Server in the End.)
      to deal 600 atack value, the same damage that sura have with 90 int or body warrior i have to use all that? Spend that many yang in an entire int set? And every 55 seconds switch the all set so i can have the 600 attack value? Is this a joke?
    • Theplayer wrote:

      meh talk serious please. 12 int weaponskin not easy to get and maintain. 12 int excellent diamond easy? 3 int shoulder sash means a 25% one used. of course its easy if they give u these items free for tests. i feel really teased if u say these items are easy to achieve.

      As i'ved said. It depends on your Server. On German Servers it is not hard to get a crap Excellent Diamond for the extra 12 INT. 25% Sash is another Story. 12 INT Weapon Skins isn't hard to get either.

      I don't assume everybody has perfect Gear. It's just an Example to show you, that what you're telling in this Thread is not true.You're able to get way then the named 350 AV Push from Crimson, it's just up to you how much you're willing to spent on INT Gear.

      This Game was ment to be PvP? PvP only? Sorry, i don't think so. Without PvE there would be no PvP, so it's not just about PvP.

      At this Point im out, sorry. It's one Thing to tell somebody that you're not in Line with the Changes (okay) but it's another Thing to keep insisting on oversaturated false Claims.


      i've also made 3 Posts regarding the 55 Seconds Duration. If you're still bringing this up, it's making me really tired.
      Btw.. because you're complaining. The 780+ AV the Weaponary Sura get's, he is using a Full Set of INT aswell.. nobodys complaining there.?^^
      if you need help with anything, don't hesitate to ask me.

      Alles was ich im Umfang einer Diskussion schreibe, stellt lediglich meine persönliche Meinung dar.
      Solltet ihr Probleme im Spiel haben oder Hilfe benötigen könnt ihr euch jederzeit an mich wenden!
    • jeroenado wrote:

      sorry just a question are you stupid? by saying it's made to pvp doesn't mean there isn't pve.. learn some other languages than german

      You told us that this Game was meant to played as a PvP Game. I told you that there’s no PvP Game without attending the PvE Aspect of the Game. That’s what I said, what you’re making up from it is a different story and in no way am I committed to sit here and listen to you insulting me ;)
      Therefore I strongly advise you to change the tone you’re using to talk with me - thanks.

      jeroenado wrote:

      wait you can't handle your own crap that you're barking out?

      I can. My Intention was to help players, that’s why I joined the Testing Team in the first place. I’m tired of Users that are not capable of looking at the whole Game as once, instead of focusing on 1 Change they don’t like. Furthermore I don’t like arguing with Players whose aim it is to talk down to People who are trying to help or spread Hate/the Fire in a Discussion, just because they’re angry.

      That’s nowhere near what I signed up for. And it’s not my Duty to listen to such displaced stuff – plane and simple.

      As I stated, I’m up for conversation based on true facts & arguments – yes. But I’m not willing to waste my time telling you that what you’re stating as a fact is factually incorrect.

      If you want to be heard & express your frustration, please go ahead and do that. We’re happy to listen to your Feedback. But in no way does this Thread represent the way discussions should be handled.

      jeroenado wrote:

      If it's getting you tired than you should insist on changing it or quit your job maybe

      It's not my "Job". Im helping for free. I am willing to spend my free time, helping to communicate to Players. Because I myself hated the Way things where communicated to me when I used to play this game actively. Now I'm able to understand why Admins whom i met over my time acted the way they did :)
      if you need help with anything, don't hesitate to ask me.

      Alles was ich im Umfang einer Diskussion schreibe, stellt lediglich meine persönliche Meinung dar.
      Solltet ihr Probleme im Spiel haben oder Hilfe benötigen könnt ihr euch jederzeit an mich wenden!
    • How do you expect us to give constructive feedback, when you're not even telling us what you are trying to achieve? Yes less overall damage for lycans, but in which aspects, why can't you guys be more clear. Where do you want to put lycans' total horseback damage on the list? Below warriors, on the same level or on top of it, and why do you think so? Also about skills.

      Also no detailed notes in that thread with the changes (or is that secret?)

      Right now it really seem to me like you're changing randomly skills from certain characters.

      Anyways I do realise why lycan can get a little nerf when looked at their total damage on horse. Yet I do not see how it's that necessary, like some are stating.
    • First and foremost WE are not just changing Skill we think need to be changed. As this is Webzens Game they’re giving us Stuff they think we should look into and we are working together with them (with your Feedback) to change the Things the way the Community wants them. Just like it got mentioned in the Interview.

      What is the Aim of a Beta Server? To test new Changes before they’re going live. What are we trying to achieve? A Balance. You should know that, at least I do. Because that’s what the Thread in the German forum said when I first read it.

      For all the Time I’ve been playing Metin there have never been detailed calculations or anything similar regarding Skills or Changes, so it should come with no surprise that this won’t change now. That’s just because we’re simply not allowed to put everything out there regarding how the Game works (Percentages etc.). Which by the Way almost no Game exactly does (giving out Percentages).

      When you compare the max. Possible Damage for Lycan, Warior and Weaponary Sura, Lycan almost had 2,5x the Amount of a Body Warrior (before Piercing got adjusted). Afterwards they were still able to deal a whole lot more Damage than the other Classes and now they’re almost equal to the others.

      I knew that Crimson is bugged at the Moment, since I’ve reported it earlier this morning. I was telling you Guys that you’re able to reach more than the claimed 360 AV if you use INT Equipment.
      Furthermore stating that Lycan's are "ruined" now or that they're "useless" "unplayable" yada yada is not a Argument or a Fact, it's just not true.
      if you need help with anything, don't hesitate to ask me.

      Alles was ich im Umfang einer Diskussion schreibe, stellt lediglich meine persönliche Meinung dar.
      Solltet ihr Probleme im Spiel haben oder Hilfe benötigen könnt ihr euch jederzeit an mich wenden!
    • meh wrote:

      You told us that this Game was meant to played as a PvP Game. I told you that there’s no PvP Game without attending the PvE Aspect of the Game. That’s what I said, what you’re making up from it is a different story and in no way am I committed to sit here and listen to you insulting me
      Therefore I strongly advise you to change the tone you’re using to talk with me - thanks.
      The only reason why I'm talking with this tone is because you ignored my message ;), which I sent a long time before this. Yeah I said that this game was meant to played as pvp (MEANT, past), but please read also carefully what I said before in this topic, again I really feel like you don't give a shit about anything what's posted in this topic.
    • jeroenado wrote:

      The only reason why I'm talking with this tone is because you ignored my message ;), which I sent a long time before this. Yeah I said that this game was meant to played as pvp (MEANT, past), but please read also carefully what I said before in this topic, again I really feel like you don't give a shit about anything what's posted in this topic.

      I’m sorry if i missed a Post of yours that was not my Intention. But in no way does this give you the right to speak with me the way you did.

      That’s what you think, if I wouldn’t give “a shit” I wouldn’t bother spending my time on arguing here and instead play a chilled round of Civilization 6 after about 8-9 Hours of Feedback Work & helping Players on the Beta Server. I’m convinced this really shows my disinterest.
      if you need help with anything, don't hesitate to ask me.

      Alles was ich im Umfang einer Diskussion schreibe, stellt lediglich meine persönliche Meinung dar.
      Solltet ihr Probleme im Spiel haben oder Hilfe benötigen könnt ihr euch jederzeit an mich wenden!
    • meh wrote:

      When you compare the max. Possible Damage for Lycan, Warior and Weaponary Sura, Lycan almost had 2,5x the Amount of a Body Warrior (before Piercing got adjusted). Afterwards they were still able to deal a whole lot more Damage than the other Classes and now they’re almost equal to the others.
      They are almost equal to the others right?
      So here is your almost...

      Lycan with 166 Int
      Weapon Sura with 166 Int

      I don't have warrior to put here, but someone post here warrior with 166 Str AoS.
      Where is the almost equal? I see almost a 250 AV difference
    • meh wrote:

      I’m sorry if i missed a Post of yours that was not my Intention. But in no way does this give you the right to speak with me the way you did.

      That’s what you think, if I wouldn’t give “a shit” I wouldn’t bother spending my time on arguing here and instead play a chilled round of Civilization 6 after about 8-9 Hours of Feedback Work & helping Players on the Beta Server. I’m convinced this really shows my disinterest.
      Stop seeing Lycan strong. Why do not you see Lycan's slowness and high damage from the bosses. If you want to have a real balance, think about the players.

      If you disregard them and believe that they know their own, you will continue to lose players. Good games.