I really don't get why game designers are so obsessed with nerfing Spark. It was just fine the way it was, I even loved the chance to use it while wearing daggers/swords, making it somehow useful in PvE - pity that it did not make any damage at all. THAT was something to fix!
Now you're telling me it's intended as a ranged skill: it's ridicolous thinking that you cannot throw a grenade UNLESS you've got arrows with you. How do you fling a bomb, by using a bow? Come on...!
Don't forget there's already way too much FREE Arrow Resistance available in the game (i.e. Leather Boots, Golden Necklace). There aren't many archery lovers, with this downgrade I bet there will be even less.
And since we're already here, I'd like to point out the COMPLETE uselessness of Feather Walk - regarding both its effects and durability.
Moreover, damage while transforming with a polymorph marble does not take into account the attack value given by Dragon Soul Ruby. Even the %dmg given by pets doesn't seem to work properly. It's unfair, since other classes may get full profit from power-ups - while ninjas who rely on transformation don't get full benefits.
Now you're telling me it's intended as a ranged skill: it's ridicolous thinking that you cannot throw a grenade UNLESS you've got arrows with you. How do you fling a bomb, by using a bow? Come on...!
Don't forget there's already way too much FREE Arrow Resistance available in the game (i.e. Leather Boots, Golden Necklace). There aren't many archery lovers, with this downgrade I bet there will be even less.
And since we're already here, I'd like to point out the COMPLETE uselessness of Feather Walk - regarding both its effects and durability.
Moreover, damage while transforming with a polymorph marble does not take into account the attack value given by Dragon Soul Ruby. Even the %dmg given by pets doesn't seem to work properly. It's unfair, since other classes may get full profit from power-ups - while ninjas who rely on transformation don't get full benefits.