Pinned Pet System - Feedback

    Dear players,

    please read >> here <<.

    Thank you for being a part of this!

    • lmcdoss6 wrote:

      Don't you think it is excessive?
      Or like a reward for being a good pet care person?
      If it is being alive for that long it should be, i mean this values were always possible to get if you aged a lv5 good pet for that long.

      Daroan wrote:

      @Salsie @Rocket

      Is it intended that a dead Pet is full of life after using "Pet verzaubern" ?
      Don't know either, if it is possible, probably?
      Metin2 Portugal | Chunjo
      Body Warrior | Lv120 / 2
      Youtube Channel
    • hugoW wrote:

      Guest wrote:

      Loyal means -> 0.2-0.3 every 5lv
      Clever means -> 0.3-0.4 every 5lv
      Legendar means -> 0.5-0.6 every 5lv
      I got this names out of the system:
      1. Loyal
      2. talentiert
      3. tollpatschig
      4. clever
      5. abenteuerlich
      6. Legendar
      7. mythisch


      As you see there are 7 types... and the only that has "animation result" is mythisch
      I got 8 results now after more 200 times changed:

      8. prismatish

      and this one also gives the "animation result" sucess.

      Now it's like i thought it would be, 4 Types for each.

      Prismathish is the Perfect "regular" pet
      Mythisch is the Perfect "irregular" pet.





      The "Feather Walk" skill on the pet, is just like the arrow ninja skill even drop the little "bombs", but i cant see the % of damage and movement speed.
      Metin2 Portugal | Chunjo
      Body Warrior | Lv120 / 2
      Youtube Channel

      The post was edited 2 times, last by hugoW ().

    • Dont know if its intended or not, but i think it should be the way it is now.

      You have a aged pet over 700 days... and by some reason you let it die... forgot or something, the time of the pet continues to count even dead, so it reaches 800 days dead, you put it in the new system being dead, it is revived with that age, 800 days, and it gives the correspondent stats.

      So:
      If you use any pet with any age, DEAD in the new system, the system will revive it, and stay with the correspondent age. in my case it has over 814 days, so it gives pretty good stats.

      In the other hand, somebody can have a pet dead since that time aswell, there is no distinction over someone who let the pet die a day ago, and one year ago. It is revived the same way.
      It can be good in one way, it can be bad and unfair for someone who let its pet alive over that time giving him snacks, but that same person if its uncarefull and let its own pet die, he/she would love that way to revive its pet whitout reseting the days.
      Metin2 Portugal | Chunjo
      Body Warrior | Lv120 / 2
      Youtube Channel

      The post was edited 2 times, last by hugoW ().

    • Pet Type

      Regular Layout (5 by 5 - HP reference)

      Sub-Type (HP reference)
      Name (German)
      -
      0.2 % - 0.3 %
      loyal
      100 % confirmed
      0.3 % - 0.4 %
      clever
      100 % confirmed
      0.5 % - 0.6 %
      legendar
      100 % confirmed
      ?? % - ?? %
      prismathish
      ??



      Irregular Layout ( 6 by 6 - HP reference)

      Sub-Type (HP reference)
      Name (German)
      -
      0.1 % - 0-5 %
      talienter or tollpatschig
      100 % confirmed
      0.1 % - 0.7 %
      talienter or tollpatschig
      100 % confirmed
      0.1 % - 0.9 %
      abenteuer
      100 % confirmed
      ?? % - ?? %
      mythisch
      ??




      Berserker skill

      Pet: not especialist

      Regular Layout (5 by 5 - HP reference)

      Sub-Type (HP reference)
      Lvl
      Berserker
      Lvl
      Berserker
      0.2 % - 0.3 %
      81
      7 %
      105
      8 %
      0.3 % - 0.4 %
      81
      7 %
      105
      8 %
      0.5 % - 0.6 %
      81
      7 %
      105
      8 %
      ?? % - ?? %
      81
      7 %
      105
      8 %




      Irregular Layout ( 6 by 6 - HP reference)


      Sub-Type (HP reference)
      Lvl
      Berserker
      Lvl
      Berserker
      0.1 % - 0-5 %
      81
      7 %
      105
      8 %
      0.1 % - 0.7 %
      81
      7 %
      105
      8 %
      0.1 % - 0.9 %
      81
      7 %
      105
      8 %
      ?? % - ?? %
      81
      7 %
      105
      8 %




      Pet: especialist

      Regular Layout (5 by 5 - HP reference)

      Sub-Type (HP reference)
      Lvl
      Berserker
      Lvl
      Berserker
      Lvl
      Berserker
      Lvl
      Berserker
      0.2 % - 0.3 %
      81
      9 %
      89
      10 %
      104
      11 %
      -
      -
      0.3 % - 0.4 %
      81
      9 %
      89
      10 %
      104
      11 %
      -
      -
      0.5 % - 0.6 %
      81
      12 %
      96
      13 %
      -
      -
      -
      -
      ?? % - ?? %
      81
      ?? %
      ??
      ?? %
      ??
      ?? %
      105
      maybe 14 % **




      Irregular Layout ( 6 by 6 - HP reference)

      Sub-Type (HP reference)
      Lvl
      Berserker
      Lvl
      Berserker
      Lvl
      Berserker
      Lvl
      Berserker
      0.1 % - 0.5 %
      81
      9 %
      89
      10 %
      104
      11 %
      -
      -
      0.1 % - 0.7 %
      81
      9 %
      89
      10 %
      104
      11 %
      -
      -
      0.1 % - 0.9 %
      81
      12 %
      96
      13 %
      -
      -
      -
      -
      ?? % - ?? %
      81
      ?? %
      ??
      ?? %
      ??
      ?? %
      105
      maybe 14 % **




      **


      **


      @hugoW na concorrência também está escrito que um pet especialista em Enfurecido pode dar 14 % a nível 105. Acho que está desvendado o mistério dos 14 %. :) Tenho quase a certeza que a informação disponibilizada nestas duas imagens veio directamente da WebZen.
    • Charradas wrote:

      Pet Type

      Regular Layout (5 by 5 - HP reference)

      Sub-Type (HP reference)
      Name (German)
      -
      0.2 % - 0.3 %
      loyal
      100 % confirmed
      0.3 % - 0.4 %
      clever
      100 % confirmed
      0.5 % - 0.6 %
      legendar
      100 % confirmed
      ?? % - ?? %
      prismathish
      ??


      Irregular Layout ( 6 by 6 - HP reference)

      Sub-Type (HP reference)
      Name (German)
      -
      0.1 % - 0-5 %
      talienter or tollpatschig
      100 % confirmed
      0.1 % - 0.7 %
      talienter or tollpatschig
      100 % confirmed
      0.1 % - 0.9 %
      abenteuer
      100 % confirmed
      ?? % - ?? %
      mythisch
      ??

      I obtained a lv1 prismathish Razador and it grews 0.6-0.7 every 5 levels (HP).
    • hugoW wrote:

      Dont know if its intended or not, but i think it should be the way it is now.

      You have a aged pet over 700 days... and by some reason you let it die... forgot or something, the time of the pet continues to count even dead, so it reaches 800 days dead, you put it in the new system being dead, it is revived with that age, 800 days, and it gives the correspondent stats.

      So:
      If you use any pet with any age, DEAD in the new system, the system will revive it, and stay with the correspondent age. in my case it has over 814 days, so it gives pretty good stats.

      In the other hand, somebody can have a pet dead since that time aswell, there is no distinction over someone who let the pet die a day ago, and one year ago. It is revived the same way.
      It can be good in one way, it can be bad and unfair for someone who let its pet alive over that time giving him snacks, but that same person if its uncarefull and let its own pet die, he/she would love that way to revive its pet whitout reseting the days.
      This thing that you can put to switch the dead pet, I think it’s a bug and will be repaired because it’s not fair as you said to let a pet dead for like 3 years and the put it inside the switch thing and you got a 3 year old pet alive with it’s full days...
    • Charradas wrote:

      hugoW na concorrência também está escrito que um pet especialista em Enfurecido pode dar 14 % a nível 105. Acho que está desvendado o mistério dos 14 %. :) Tenho quase a certeza que a informação disponibilizada nestas duas imagens veio directamente da WebZen.



      Can you translate this to english please :) Thank you

      lmcdoss6 wrote:

      estás-me a dizer que um razador que upar 0.5 a 0.6 vida com 0 dias nunca chegara aos 14% enfurecido? como o coma do ingles dizia que era?

      Can you translate this to english please :) Thank you
      if you need help with anything, don't hesitate to ask me.

      Solltet ihr Probleme im Spiel haben oder Hilfe benötigen könnt ihr euch jederzeit an mich wenden!
    • lmcdoss6 wrote:

      Charradas wrote:

      agradável :) Se minha teoria estiver correta, o animal dará 14% de Berserker no nível 105.
      estás-me a dizer que um razor que upar 0.5 a 0.6 vida com 0 dias nunca chegara aos 14% enfurecido? como o coma do ingles dizia que era?
      Yes.

      Pet: Berserker especialist (Razador example)

      Regular Layout (5 by 5 - HP reference)

      Sub-Type (HP reference)
      Lvl
      Berserker
      Lvl
      Berserker
      Lvl
      Berserker
      0.5 % - 0.6 %
      81
      12 %
      96
      13 %
      105
      13 %



      Note: Age doesn't influence the percentage value of skills.

      (Tenho 100% certeza disto. Esse pet a nível 105 vai dar 13 % enfurecido.)
    • Salsie wrote:

      Charradas wrote:

      hugoW na concorrência também está escrito que um pet especialista em Enfurecido pode dar 14 % a nível 105. Acho que está desvendado o mistério dos 14 %. :) Tenho quase a certeza que a informação disponibilizada nestas duas imagens veio directamente da WebZen.
      Can you translate this to english please :) Thank you



      lmcdoss6 wrote:

      estás-me a dizer que um razador que upar 0.5 a 0.6 vida com 0 dias nunca chegara aos 14% enfurecido? como o coma do ingles dizia que era?
      Can you translate this to english please :) Thank you
      Translation(1): HugoW in concurrence it is written as weel that a specialist pet can give 14% rage at lv105- I think the mistery of 14% is unveiled. im almost sure that this info from the 2 pics came directely from webzen.

      Translation(2): are your telling me that a razador thar improves 0.5~0.6 HP with 0 days will never reach the 14% rage? like the english coma said it was?

      There you have i hope i did a good translation
    • Charradas wrote:

      lmcdoss6 wrote:

      Charradas wrote:

      agradável :) Se minha teoria estiver correta, o animal dará 14% de Berserker no nível 105.
      estás-me a dizer que um razor que upar 0.5 a 0.6 vida com 0 dias nunca chegara aos 14% enfurecido? como o coma do ingles dizia que era?
      Yes.
      Pet: Berserker especialist (Razador example)

      Regular Layout (5 by 5 - HP reference)

      Sub-Type (HP reference)
      Lvl
      Berserker
      Lvl
      Berserker
      Lvl
      Berserker
      0.5 % - 0.6 %
      81
      12 %
      96
      13 %
      105
      13 %


      Note: Age doesn't influence the percentage value of skills.

      (Tenho 100% certeza disto. Esse pet a nível 105 vai dar 13 % enfurecido.)
      yeey levado ao engano por um coma sempre bom xD