hugoW wrote:
Example: 1 guy had a bad pet with 3 slots, and already learned skills, by changing the pet status, he can now obtain (in a decently aged pet) a legendary pet with nice HP, and exclude the variable of the number of slots from its luck on using the system, because it will stay with 3 slots always.
I have a lvl81 Baashido with 9% berserker, ~5%HP who is alive ~300days.
I just need some switcher and as soon I hit the "legendary" status it will become a pet with 12% berserker and ~15% HP?