Charradas wrote:
You're right, but these pet subtypes have to be special in some way.
Does anyone have a Razador pet at 105 level?
Meanwile, i got tested the strong against monsters skills, and im not sure but i think on the live servers already worked the way it is by calculating first the added % of moobs to the damage and only then calculating the berzerker melee damage % so it boosts a little more than if it is just % added to the base damage.
536 - punch on metin lv5
558 - punch + 4% monster belt (22 dif)
574 - punch + monster 7% (38 dif)
597 - punch + 4%monster belt + monster 7% (22+38+536=596, but damage is 597)
597 - punch + berserker 12% (61 dif)
621 - punch + 4% monster + 12% berserker (61+22+536=619, but damage is 621) (2dmg diference)
640 - punch + monster 7% + 12% berserker (61+38+536=635, but damage is 640) (5dmg diference)
664 - punch + 4% monster + 7% monster + 12% berserker (38+61+22+536=657, but damage is 664) (7dmg diference)
As long i add more % of monsters, it adds more damage diference along with berserker, than by its own.
So tecnicaly i guess it is better to have 12% berzerker and 8% moobs, than 12% moobs and 8% berzerker.
The post was edited 1 time, last by hugoW ().