Hello,
I gave my feedback in the forum of Portugal, but i think it is important to give here.
I'm dragon Shaman and I have evolved my char since lvl 1.
When the Beta server open i was lvl 104 at the time i copy my char and there i went on the way to the forest to experience my 40% wind.
When GF opened the map of the enchanted forest i had 10% of wind resistenc, i died but i could kill the tree, alone.
In the Beta with 40% wind resistenc i did not even have time to get to the tree, i took a brutal damage and of course entering alone to me it´s impossible.
Well, in the enchanted forest i analise the damage in the normal server and beta, with the same equipments and the same defence and other thinks.
Normal server with 40% wind resistence in the En-Tai soldiers: Damage between 400-600
Beta server with 40% wind resistence in the En-Tai soldiers: Damage between 1400-1600
I took all the resistences in the beta damage increased to 1800 more or less.
I think the discrepancy is very high.
But it´s important all feedback. The damage must be readjusted to be possible the gameplay by all characters
Thanks
I gave my feedback in the forum of Portugal, but i think it is important to give here.
I'm dragon Shaman and I have evolved my char since lvl 1.
When the Beta server open i was lvl 104 at the time i copy my char and there i went on the way to the forest to experience my 40% wind.
When GF opened the map of the enchanted forest i had 10% of wind resistenc, i died but i could kill the tree, alone.
In the Beta with 40% wind resistenc i did not even have time to get to the tree, i took a brutal damage and of course entering alone to me it´s impossible.
Well, in the enchanted forest i analise the damage in the normal server and beta, with the same equipments and the same defence and other thinks.
Normal server with 40% wind resistence in the En-Tai soldiers: Damage between 400-600
Beta server with 40% wind resistence in the En-Tai soldiers: Damage between 1400-1600
I took all the resistences in the beta damage increased to 1800 more or less.
I think the discrepancy is very high.
But it´s important all feedback. The damage must be readjusted to be possible the gameplay by all characters
Thanks