Damage bug on talismans +1

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    • Typ wrote:

      Hi, there is a bug on live servers and beta as well.

      The talisman +1 gives boost damage in value between 20-25 % of total damage to a selected elementary opponent.
      It was intended to be like that from the beginning and it’s better because until you cand make a zodiac box that contains a talizman ( amongst other useless items) you will never gey the chance to up it not even to +5
    • The "right" elementary force increase the damage of about 20~30% no matter how much it is.
      The same thing is valid for resistances, no matter if you have 1 / 10 / 50 wind force, if your opponent have a set amount of wind defence the damage is reduced by the same % amount.

      The "elementary force" in general increases the damage against everything for a very little amount but since talismans can reach +200 the potential is huge, bar the fact that on live servers are almost impossibile to obtain and very hard to upgrade.