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  • Ninja's new stat and skill balancing

    xxninjaxx - - Archive

    Post

    But why feather walk now should be used only with bows? Ninja for 99% of it's time have daggers/swords equiped, both for run with mounts and pvm. With this changes now a ninja archer have 6 skill for pvp (or boss) and no skill for pvm. It's the only class with this big limitation. I think that feather walk (and also spark..) should be used with all weapons, with lower damage of course, but with all weapons.

  • Ninja's new stat and skill balancing

    xxninjaxx - - Archive

    Post

    Quote from unforgiven: “Regarding the different stats, this is a choice for the users. You can choose to go Vit for HP or INT for more damage. ” Feather walk now can be used only with bows, but no ninja use it on pvm. Now a ninja can use no skill (useful o uesless) in exp, only click on spacebar. With vit maxed and int =16, the skill last 3 seconds. Nobody will change dagger with blow, use the skill and ri-change to dagger for a skill that last 3 seconds. With int maxed there are too many hp loo…

  • Ninja's new stat and skill balancing

    xxninjaxx - - Archive

    Post

    Change in stat: with the increased importance of INT, to maximize damage we must subtract point on VIT to increase INT, a stat that until yesterday was usless. With INT = 90 and VIT =16, with matt alchemy, pets and ebony arrive to 19k hp. Too few to do boss, we must decrease STR or not maximize INT to have a considerable value of hp. The question is: why INT must be a important stat for ninja? shamy, lican and sura have just this stat as foundamental, now also ninja? Ninja haven't sura's regener…