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  • Dont ruin lykan

    unforgiven - - Archive

    Post

    Balancing does not mean that you need to be the best at everything. Most of the times you still have pretty high damage skills with lots of bonuses on top which other characters do not have. I understand that it is always hard when we change how players play the game but unfortunately this is really needed.

  • [Archer] Long skill animation

    unforgiven - - Archive

    Post

    Hi Rapier, I understand your point with feedback but you also need to understand that things cannot be changed from one second to the other and I will not commit saying that case A will happen when WebZen or even GF can change their mind in between. It is not an easy case for any of us but once again, your feedback is heard, your ideas are heard. These are transmitted and discussed but if they will and when they will be implemented is something that is hard to be transparent about. Cheers, unfor…

  • Three way cut

    unforgiven - - Archive

    Post

    This is a typo on our translation. It should not give direct damage by using INT.

  • DARKMAGIC FINISHED

    unforgiven - - Archive

    Post

    Quote from CantBuffU: “Quote from Amasyali: “We want nerf for magic suras. ” Yep they are OP atm, but we won't get anything, for example i want for my dragon shaman same damage as healing shaman but ... @unforgiven won't answer our questions anymore. ” I am still reading even though I am not actively answering. Sometimes there's nothing else to add independently if you want an answer or not. Regarding Dark Magic Suras, they are pretty much the king of PvP. Both I and WebZen are looking at some p…

  • The weapon specialisation is currently at around 10% divided by Fans for Healing Shamans and Bells for Dragon Shamans. At the moment we will only change anything in it if there are serious problems. P.S. WE are still looking at the high damage dealt by the Healing Shaman in PvP.

  • [Archer] Long skill animation

    unforgiven - - Archive

    Post

    This is a fantasy game, if I will tell you that the bomb is made out of a point of an arrow which had explosives then you would think that it can have arrow resistance? From what I know the reasoning why is that the damage from Archers skills are calculated in a very specific way which would break if you would use other types of weapons.

  • Dont ruin lykan

    unforgiven - - Archive

    Post

    As said many times, Lycan got lots of buffs through stats and other things. The current version will stay. Anyways, everyone is comparing Lycan with Warrior/Sura on their normal gameplay, let's give some love to the Shamans too.

  • This will be implemented in live servers with the next update which includes Zodiac Temple AND Balancing.

  • The 4x hits have been removed for ALL characters. The high damage that bosses sometimes can do are a normal process of the game. Warriors also get this.

  • Converter of magic damage and more

    unforgiven - - Archive

    Post

    If the damage from Magic Classes would be increase much further they would be able to one shot anything in PvP even though they wouldn't be the best in PvE. This is not balancing and everything is connected.

  • Sometimes the boss dealing 40k Is normal. Regarding dealing 4x high damage this is not and has been solved.

  • I used zoNE's values to explain how the reduction is calculated. The New Crit should not always be the same number, it was just like that because I didn't have the exact values from the previous example. With this: - You always deal more damage than the base damage - This was done so that PvP battles would be longer - Damage is calculated depending on your weapon damage and its upgrade level.

  • Were you taking 40k contantly? 4x in a row? How was it?

  • Zodiac Temple - First problems/bugs

    unforgiven - - Archive

    Post

    Hum? I dont understand what you mean?

  • Dont ruin lykan

    unforgiven - - Archive

    Post

    Now, now, we call all discuss without curse words or insulting each other.

  • [Archer] Long skill animation

    unforgiven - - Archive

    Post

    There might be some small changes but for the most part, the 1st big balancing update is finished.

  • Converter of magic damage and more

    unforgiven - - Archive

    Post

    Hello @Kr8g (Tortuga PL), There's nothing to say at the moment about this. The only thing I can say that balancing doesn't mean that Magic Classes should be able to do 300000 damage like a Warrior. This is definitely not the point of balancing. Cheers, unforgiven

  • Hi zoNE, First of all, thank you for all your videos and explanations, they are great! Regarding the Critical Hit damage in PvP, what you see is correct. In the Thread where I wrote the changes it says that the damage was reduced by 40 to 60%. board.beta.metin2.gameforge.co…5c6c2398bf292a4cfe0c7682f

  • [Archer] Long skill animation

    unforgiven - - Archive

    Post

    There's no official opinion about this. Currently there's no other change planned for the Archer during this Beta period.

  • Mental warrior dex vs vit on skills

    unforgiven - - Archive

    Post

    a 100 damage difference can be just the randomness. I tested also and it was the same. oO