Description:
When a player start a conversation with some NPC all windows (exemple: Inventory window,Large Map window, Dragon Stone Alchemy window, etc ...) should automatically close.
However if you open the Character window and then open the new "Details" tab and start a conversation with some NPC, new "Details" window doesn't close.
Exemples (images):
Before start a conversation with some NPC
After start a conversation with some NPC
When a player start a conversation with some NPC all windows (exemple: Inventory window,Large Map window, Dragon Stone Alchemy window, etc ...) should automatically close.
However if you open the Character window and then open the new "Details" tab and start a conversation with some NPC, new "Details" window doesn't close.
Exemples (images):
Before start a conversation with some NPC
After start a conversation with some NPC
The post was edited 1 time, last by Charradas ().