Damage will be absorbed by HP - avd not working (BUG)

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    • Damage will be absorbed by HP - avd not working (BUG)

      +4

      Hey guys,

      I made some test with the Bonus "%Damage will be absorbed by HP" and find out that it is not working correct.


      Usualy you have a ~10% chance to absorb XY% Damage you made on a something.

      But it doesn't count avd(Acerage Damage).
      So it doesn't matter if you have -20% avd or +50%avd you will gain the same HP like if you have 0 avd.


      In this video you can clearly see that you gain with a -20% avd weapon the same amount of HP as with a +50%

      It is not super easy to test it, because there is no "Gain HP" notification over your head. So you need to press C and always look at your HP to see how much you gained.

      I also poisend my selfe, so that the HP-Reg don't work.
      So you will always stay on 1HP and see better wenn you gain HP from absorb.


      Test 1: 30% Damage will be absorbed by HP and +50% avd Hawk Claw+9
      DMG I did on the Metin11591173121812041216
      HP I absorbed237234243240243


      Test 2: 30% Damage will be absorbed by HP and -20% avd Hawk Claw+9
      DMG I did on the Metin652620627620
      HP I absorbed244232235232


      It may be seems not like a big problem, but in my opinion it should be fixed.
      Because if you do twice your damage due avd, then you also should gain twice the amount of HP.

      The post was edited 2 times, last by Yemon ().

      Spark, Virafoxi, Rapier and one other like this.

    • It looks really buggy for me. But let's see what will Unforgiven say about it.

      I had similar tests and with similar results.

      Weapons with AVG%, emerald earring with also AVG%, and all sashes with AVG% inflicted (it seems).

      All the other bonis or items which makes you do more damage, the more HP you steal with the same amount of HP stealing chance.
    • No!

      If you have 20% chance to restore HP means:
      Form every 100 HIT you got chance at 20 HITs to restore your HP's FIXED 10%.

      It doesn't matters how big you hit on a monster!
      For example enough if you have a 1 DMG with bare hand hit on a monster, and if the chance happens you will get the HP restored by 10% (i don't know if your all HP or just base HP).
    • If you have 20% chance to restore HP, this means that you have a 3% chance to restore 20% of your total HP, by kill so doesn't matter if its skills or hits... or punches or horse kicks..., if a moob dies there is that chance.

      But is not that the subject of the topic
      That abs bonus look really bugged
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