Here is my feedback regarding the various classes:
Weaponry sura
All weaponry suras use the Rune sword without exception. Using the Dragon Tooth Blade is not possible for weaponry suras as the damage difference between them is very high, around 2k. Weaponry suras are highly using the hits as they only have 2 attak skills and for this they would need a weapon with a higher attach speed which you can obtain just from the Rune sword. Considering that the only weapon that can be further refined is the Dragon Tooth Blade, I suggest that in order to avoid any unfairness the same weapon that is obtained from the Dragon Tooth Blade can also be obtained from the Rune sword as well. I am saying this as it would be very difficult for us weaponry suras to craft a Dragon Tooth Blade when we all already have the Rune sword. All other characters would have their own weapon except for weaponry sura.
As a result of the tests done on the beta server, the weaponry sura has a very low skill and hit damage and it's inferior to the other classes.
Another feedback I have is regarding the characters with levels from 18 to 75 that have the Dispell skill P and are used just for this. I feel it is not fair that lvl 120 characters are having their buffs removed by an 18 character, the dispel should work as the poison or bleeding attack with a difference of maximum 7 levels. Please check this video to see the dispel odyssey: youtube.com/watch?v=lDRwN_fV5T4
Blade ninja
Blade ninjas have two issues.
First the anti-magic stone's effect that should be removed. Secondly, the new weapon has 30% attach speed and even now at the current 15% attack speed the ninjas have a devastating attack, if they will have an additional 15% it will be impossible to get near this character.
Black magic sura
In comparison with the rest of the classes it has a very strong damage considering the same resistances, I think the damage should be reduced.
Shaman
In comparison with the live serve it's damage is much weaker. It's not that easy for everybody to have bone items, Ring of Lethal Power, etc, items that can be found generally at the Wheel of Destiny or tombola.
Mental warrior
Has a high attack value, it easily inflicts a 30k damage even if you have resistances against it. It's an unfair fight with any other class, not to mention it also gives damages of 100k
Lycan
Has an issue which they highly use in PVP mode: when there are more players it catches them together and with the Wolf's Breath inflicts the same damage 3 or 4 times on the same player. Even if you have resistances against it it's impossible to get out in one piece. Another issue is with the Horseback Slash which inflicts over 22k damage and many players are using just that.
Weaponry sura
All weaponry suras use the Rune sword without exception. Using the Dragon Tooth Blade is not possible for weaponry suras as the damage difference between them is very high, around 2k. Weaponry suras are highly using the hits as they only have 2 attak skills and for this they would need a weapon with a higher attach speed which you can obtain just from the Rune sword. Considering that the only weapon that can be further refined is the Dragon Tooth Blade, I suggest that in order to avoid any unfairness the same weapon that is obtained from the Dragon Tooth Blade can also be obtained from the Rune sword as well. I am saying this as it would be very difficult for us weaponry suras to craft a Dragon Tooth Blade when we all already have the Rune sword. All other characters would have their own weapon except for weaponry sura.
As a result of the tests done on the beta server, the weaponry sura has a very low skill and hit damage and it's inferior to the other classes.
Another feedback I have is regarding the characters with levels from 18 to 75 that have the Dispell skill P and are used just for this. I feel it is not fair that lvl 120 characters are having their buffs removed by an 18 character, the dispel should work as the poison or bleeding attack with a difference of maximum 7 levels. Please check this video to see the dispel odyssey: youtube.com/watch?v=lDRwN_fV5T4
Blade ninja
Blade ninjas have two issues.
First the anti-magic stone's effect that should be removed. Secondly, the new weapon has 30% attach speed and even now at the current 15% attack speed the ninjas have a devastating attack, if they will have an additional 15% it will be impossible to get near this character.
Black magic sura
In comparison with the rest of the classes it has a very strong damage considering the same resistances, I think the damage should be reduced.
Shaman
In comparison with the live serve it's damage is much weaker. It's not that easy for everybody to have bone items, Ring of Lethal Power, etc, items that can be found generally at the Wheel of Destiny or tombola.
Mental warrior
Has a high attack value, it easily inflicts a 30k damage even if you have resistances against it. It's an unfair fight with any other class, not to mention it also gives damages of 100k
Lycan
Has an issue which they highly use in PVP mode: when there are more players it catches them together and with the Wolf's Breath inflicts the same damage 3 or 4 times on the same player. Even if you have resistances against it it's impossible to get out in one piece. Another issue is with the Horseback Slash which inflicts over 22k damage and many players are using just that.
The post was edited 1 time, last by saabyna ().