I don't understand why have you done some changes:
-Why Dragon Shaman skills are streghted with bell and cure with fan? Is a big injuste because fans have higher damage. I have a dragon shaman and all weapons I use are fans, noth classes would have a skill damage increase with fans and more attack value with bells.
-I don't understand what are you doing with the stats. You say that our attack value will be increased with Intelligence and dexterety instead of Strenght, but the skills now work with stregnth, thing that I see very stupid. Skills should be increased by INT (++) and DEX (+). ALL OF THEM.
-The cooldonw increase of Flying Talisman and Lightning is a BIG MISTAKE. I prefer less range having lower cooldowns. I can understand the increase on cooldwon of Dragon Shooting if you add chance to knockout, not knockback (I don't understand what it is, if is knockout is ok, if it is the same effect as Dragon Swirl, please remove it and reduce the cooldwon, is a useless effect), but please change the ward and boost to Dragon's Roar.
-I think all the feedback we gave to you about "Attack" have been throw to the bin.
Unfortunatly, you add this update to the Spanish Community by error last Thursday, and i know what is coming. All the Shamans buffs get worse with these changes (45% Blessing with 132 INT, 25% of Dragon's Aid), Attack Up was worse than now, lower values of attack value and a very high cooldwon, Switness gave more Movement Speed and Cure restores more HP.
-Why Dragon Shaman skills are streghted with bell and cure with fan? Is a big injuste because fans have higher damage. I have a dragon shaman and all weapons I use are fans, noth classes would have a skill damage increase with fans and more attack value with bells.
-I don't understand what are you doing with the stats. You say that our attack value will be increased with Intelligence and dexterety instead of Strenght, but the skills now work with stregnth, thing that I see very stupid. Skills should be increased by INT (++) and DEX (+). ALL OF THEM.
-The cooldonw increase of Flying Talisman and Lightning is a BIG MISTAKE. I prefer less range having lower cooldowns. I can understand the increase on cooldwon of Dragon Shooting if you add chance to knockout, not knockback (I don't understand what it is, if is knockout is ok, if it is the same effect as Dragon Swirl, please remove it and reduce the cooldwon, is a useless effect), but please change the ward and boost to Dragon's Roar.
-I think all the feedback we gave to you about "Attack" have been throw to the bin.
Unfortunatly, you add this update to the Spanish Community by error last Thursday, and i know what is coming. All the Shamans buffs get worse with these changes (45% Blessing with 132 INT, 25% of Dragon's Aid), Attack Up was worse than now, lower values of attack value and a very high cooldwon, Switness gave more Movement Speed and Cure restores more HP.