Buffs changes

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    • Buffs changes

      +2

      I think is a stupid idea increase the cooldown of the buffs. Is beter 10seconds cooldown and give the buffs 1 person each time than 180seconds cooldown and give th buff to all the party. This update only makes Shamans more and more useless:
      -Critics are now useless (and Dragon's Strenght gives whitouth the update 48,7% with 132 INT and only 25,4% eith 132INT and 90 DEX with the new update= 4,4% critics...)
      -Reflect is not very useful
      -Attack Up is useless
      -Swiftness is not very useful in general and the cooldown is so high
      -Blessing has reduced its % due to the new formula (133 INT now gives 48,7%, and 133INT+90DEX with the update gives 45%.
      -NOT ALL Shamans likes to be only a buffer. I want to be able to play alone, and sometimes I can be dispelled or I can death and I need that 10 seconds cooldown, I need 48% critics because my Dragon Shaman Skills damage is low compared to other classes (I would never hit 100k like a Warrior, Sura, Ninja, Lykan, the maximun I hit in the beta with all the items you gave was 30k with Dragon's Roar and critic...)
      -Remove the new formula based on DEX and INT: buffs should work with INT and only with INT (including "Attack Up" and "Switness")

      PD: I don't know why you insist in changing the things that works correcly like the buffs or removing the intelligence bonus from MAGICAL CHARACTERS abilites(edit).

      The post was edited 1 time, last by YoTeDoPo ().

      Marce23 and splendor like this.

    • unforgiven wrote:

      One small note, there is a small bonus that Shamans get when they buff themselves, it is not the same as what is displayed. For my critical chance it was around 2% extra.
      And do you think 6,5% critical hit chance for a Perfect Master ability is useful? Is a stupid waste of Soul Stones and books which is translated on 6,5% more of damage (65/1000 hits will be critical, so finally is 6,5% of damage).
    • NOT ALL Shamans likes to be only a buffer. I want to be able to play alone, and sometimes I can be dispelled or I can death and I need that 10 seconds cooldown, I need 48% critics because my Dragon Shaman Skills damage is low compared to other classes (I would never hit 100k like a Warrior, Sura, Ninja, Lykan, the maximun I hit in the beta with all the items you gave was 30k with Dragon's Roar and critic...

      This changes will make ussless mi pj. it will be impossible to break a metin with 6.5 critical. The best skill of dragon shaman is practically reduced to something useless.

      It is as if they lowered the sword aura to only +50 damage.

      PD 2%? Its a joke right?

      The post was edited 1 time, last by Marce23 ().

      splendor likes this.

    • unforgiven wrote:

      One small note, there is a small bonus that Shamans get when they buff themselves, it is not the same as what is displayed. For my critical chance it was around 2% extra.
      IMHO this is very few. Just 2%?
      Why don't we nerf Aura of Swords or Enchanted blade or strong body or cure as well?

      Nerfing the main skill of a character leads it to his death in pvp. I hope that it will seem much less an horrible choice by testing it in the beta server.
    • I share your complaint about buff's cooldown in general (not only dragon but also heal).
      I prefer buff one by one fastly rather than have skills that buffs everyone, but with a long cooldown, because that means that if someone dies or don't reach buffs for every reason, he will stay a long time without buffs.

      Maybe the better idea is give the possibility to buff everyone, but with a little cooldown.
      I think that everyone appreciate this way.
    • mhh Shaman is nice to handle, i hope it wil be this in future too
      Blessing last longer than Dragion's Aid, i want to use it at the same time, the cooldown should be similar

      i fear about the function to buff someone who isn't in your group, it sounds like it will work as the same as indigo wolf soul...
    • Erandur wrote:

      i fear about the function to buff someone who isn't in your group, it sounds like it will work as the same as indigo wolf soul...
      That is also a thing that I don't like that much.

      For example: If you play/have a shaman lvl 100+ but want to play a new character, then you can actually buff your new char and benefit from your skills.
      But if it works only in groups you can't buff someone under lv 70.

      ueg and Marce23 like this.