Greetings,
to this day, there have been many updates, one of which dealing with the calculation of the basic atk-Value of Shamans and Ninjas. In particular:
I thought that a "+" meant a single point on the atk-value, while a "++" meant two full points.
For example, if your basic atk-damage (the one in the character sheet!) is 500, by wearing an item providing +12 DEX you'd expect and outcome of +24 (=524); while, wearing an item which gives +12 STR would just give you 12points (=512).
Well, it doesn't work this way.
Ninjas actually get +1.75 by DEX and only +0.25 by STR. I don't know if it's intended this way, but what really bugs me, is that I made a test with another class (Lycan) who gets:
++ from DEX
+ from VIT
and calculations worked perfectly as expected: +24 from DEX and +12 from VIT.
-
Now that I think of it, on my official server (where the situation is still reversed) I noticed DEX being almost useless, on my Ninja. I think it's not fair, as +12stat bonuses are not really easy to find on items - I know you're thinking it's just a matter of fractions, but still, increasing overall atk-Value is really important to a Ninja, in order to deal a more significant damage when using polymorph marbles.
Please, let me know something about it. @unforgiven @Aworan
===
EDIT: it's actually like this for Shamans as well, even if contributions are slightly different (and the involved stats are Str/Int on the official server, Int/Dex on the beta).
to this day, there have been many updates, one of which dealing with the calculation of the basic atk-Value of Shamans and Ninjas. In particular:
unforgiven wrote:
Ninja:
Attack damage will increase more with Dexterity (++) than Strength (+)
For example, if your basic atk-damage (the one in the character sheet!) is 500, by wearing an item providing +12 DEX you'd expect and outcome of +24 (=524); while, wearing an item which gives +12 STR would just give you 12points (=512).
Well, it doesn't work this way.
Ninjas actually get +1.75 by DEX and only +0.25 by STR. I don't know if it's intended this way, but what really bugs me, is that I made a test with another class (Lycan) who gets:
++ from DEX
+ from VIT
and calculations worked perfectly as expected: +24 from DEX and +12 from VIT.
-
Now that I think of it, on my official server (where the situation is still reversed) I noticed DEX being almost useless, on my Ninja. I think it's not fair, as +12stat bonuses are not really easy to find on items - I know you're thinking it's just a matter of fractions, but still, increasing overall atk-Value is really important to a Ninja, in order to deal a more significant damage when using polymorph marbles.
Please, let me know something about it. @unforgiven @Aworan
===
EDIT: it's actually like this for Shamans as well, even if contributions are slightly different (and the involved stats are Str/Int on the official server, Int/Dex on the beta).
The post was edited 1 time, last by BlueShade ().