Hello,
To make fight between players fairer and more exciting, we have started improving balance between classes with regards both PvP and PvE. It is our goal to make PvP especially more enticing and to let players benefit from their individual abilities far more. Strategic thinking will also play a pivotal role from the start and create a more challenging game experience.
To get the best possible results we have therefore established a test server, open to all players willing to take part in the balance testing process. During this test phase we will gather your feedback and adjust the balancing accordingly.
Overview – what we did so far
MR & AMR
Calculation changes
Class resistances
Introduction of the new bonus Half human Resistance
Piercing Hit
Defence Bonus
Skill Changes
Spark
Dispel
New PvP Armour Set and Buffed Class Weapons (Kyanite equipment)
To make fight between players fairer and more exciting, we have started improving balance between classes with regards both PvP and PvE. It is our goal to make PvP especially more enticing and to let players benefit from their individual abilities far more. Strategic thinking will also play a pivotal role from the start and create a more challenging game experience.
To get the best possible results we have therefore established a test server, open to all players willing to take part in the balance testing process. During this test phase we will gather your feedback and adjust the balancing accordingly.
Change log:
Overview – what we did so far
- Changed how MR (Magic Resistance) and class resistances are calculated to prevent damage immunity
- Introduction of a new bonus: Half Human Resistance
- Changed the way specific bonuses work ( +Defence Bonus; Piercing Hit)
- New PvP armour set and buffed class weapons (Kyanite armour and weapons)
- Adjusted the way specific skills work (Spark [Ninja]; Dispel [Sura])
MR & AMR
- Having more than 100% MR will not negate damage.
- The effectiveness of AMR was reduced. In future you will need more AMR to achieve the same results as before.
- The reduction of AMR bonus from Suras has been removed.
Calculation changes
Class resistances
- The resistances used to be too powerful and were reducing the damage overall. Now it will only reduce the damage of ‘Strong against class’ bonuses. This will effectively increase the damage output, but is a vital step for future adjustments.
Introduction of the new bonus Half human Resistance
- To compensate the increase of damage in the class resistances, we introduced this new resistance which will decrease the ‘Strong against Half humans’ bonus. For now you will find ‘Half human resistance’ in costumes (up to 5%), in the new Kyanite armour (up to 15%) and periodically in the item shop. In the future, we will expand the appearance of this resistance.
Piercing Hit
- This bonus will now completely ignore the targets defence (only their defence, not their resistance!)
Defence Bonus
- In future, it will consider the amount of defence a user has.
Skill Changes
Spark
- This skill has been changed from ‘Normal’ to ‘Ranged’. Therefore its damage can be reduced by Arrow Resistance.
Dispel
- As you requested, the Dispel Skill will also be improved. In future, the level of the attacker, the level of the defender and the skill level will all influence the chances for the buffs to be removed. Example: A lvl 15 Sura will have a low chance to remove the buffs from a lvl 120 character.
New PvP Armour Set and Buffed Class Weapons (Kyanite equipment)
- New PvP armour sets (Kyanite armour) contain the ‘Half human resistance’ bonus
- Farm crafting material by defeating specific monsters (Razador, Nemere, Jotun Thrym, Bagjanamu or in the Red Dragon Fortress and in Erebos)
- Go to Seon-Pyeong and drag the armour (+9 Lvl115 armour) onto him to start crafting
- If the crafting fails, only the materials you used will be destroyed, not the armour itself.
- You only need one of the following armors as base material:
- Warrior -> Aurora Armour+9, Magma Glow Armour+9, Whalebone Armour+9 or Fallout Armour+9
- Ninja -> Ambush Suit+9, Blood Moon Suit+9, Metamorphosis Suit+9 or Night of Death Suit+9
- Sura -> Devil Claw Armour+9, Hellrider Armour+9, Ghost Lantern Armour+9 or Black Fire Armour+9
- Shaman -> Clothing of Faith+9, Fire Clothing+9, Clothing of Harmony+9 or Moon Clothing+9
- Lycan: Shadow Warrior Armour+9, Agate Plate Armour+9, Moonstone Plate Armour+9 or Onyx Plate Armour+9
- Warrior -> Aurora Armour+9, Magma Glow Armour+9, Whalebone Armour+9 or Fallout Armour+9
- Farm crafting material by defeating specific monsters (Razador, Nemere, Jotun Thrym, Bagjanamu or in the Red Dragon Fortress and in Erebos)
- New Buffed Class Weapons (Kyanite weapons)
- Can be created by the same method as the PvP armour
- Crafting materials can also be found with the monsters and in the same dungeons listed above.
- Only class specific weapons can be upgraded:
- Warrior’s Two Handed Weapons – Solar Blade +9
- Sura’s Sword -> Dragon Tooth Blade +9
- Ninja’s Dagger -> Five Element Blade +9
- Ninja’s Bow -> Phoenix Bow +9
- Shaman’s Bell -> Dragon Ghost Bell +9
- Shaman’s Fan -> Lying Dragon Fan+9
- Lycan’s Claw -> Dragon Lord+9
- Warrior’s Two Handed Weapons – Solar Blade +9
- Can be created by the same method as the PvP armour