Salsie wrote:
Can you fill in a little bit details in your feedback? This won't help anyone.Hanibal wrote:
stop updateeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee pliz
Besides of this thank you guys very much for your discussion and your feedback
1) new alchemy made in this way causes that the current alchemy will be useless (you will have to remove this because it is new).
This will cause that the time, yang and all our effort that we devoted to making this alchemy will disappear. This will upset many players.
2) New alchemy = a new alchemy price = a drop in dragon stone shrapnel = no gain to low level.
The prices of alchemy will change too much and this will cause great chaos.
3) The new alchemy will cause a drop in the price of items made for the elements.
4) Along with the new alchemy will be other resilience of bosses and mobs.
Why spoil it? The elements entered quite recently, everyone is preparing the equipment for it or did it. Now new immunity and new alchemy will make it necessary to prepare this equipment again. This is not good.
It will make people how they will have to re-prepare their equipment, they will upset them and will want to end the game
You need more ??
If you need it, I can write more about why this is not a good solution.
It's just that players say no, because they know the consequences further.