I like the system, altho it's kind of a roulette as usual in the game...
The red item only serves to tell you what kind of pet do you have, if you hatch or have a "legendary" pet, nice duration, and 3 slot, lucky guy.
The blue item serves to change the type of the pet:
If you hatch a lv1 pet, the "inicial" HP will stay always the same, soo i guess that is the main reason to open eggs from now on to have 2.0HP+.
The things that change with the blue item:
1- The pet type (clever, legendary, aventurous, etc, being the Mythicsh and prismatisch the best ones i guess).
1- Duration Days ( 24h to 504h). i got 21days on one change ... only know razadors to have 14days before... dont know if its bug or feature.
1- Number of slots available ( 1 to 3 )
You can have all the 3 diferent things changed, soo a legendary pet can have 1day of duration and 1 slot available.. bad luck.
Part 2:
If you use a lv81+ pet heroic on the system, the correspondent HP will change with the pet "type" by calculating randomly acording to the possible values.
As well the other 3 thins also change.
But be carefull if you aged your pet along your journey, the HP will correspond randomly to the type of the pet AT THAT AGE, but if you let your pet die somewere and have few days alive, you can lose those few HP points and can not be recovered... need to let your pet alive again 300days or so, and then use the blue item for better results than the ones you actually have now on your pet.
Here also happens something strange, in the number of slots available:
IF you have a pet with only one slot or 2, and had a SKILL on it, like berserk, the number of slots WILL NOT CHANGE, because you have 1 skill learned.
Solution:
You need to use "PET reverti/revertus" first and take of all the skills from your pet, and then use the blue item, NOW the number of Slots will vary from 1 to 3.
This can be used in your benefit (dont know if bug or intended):
Example: 1 guy had a bad pet with 3 slots, and already learned skills, by changing the pet status, he can now obtain (in a decently aged pet) a legendary pet with nice HP, and exclude the variable of the number of slots from its luck on using the system, because it will stay with 3 slots always.
Opinion:
In general i liked the system, i think it will be a decrease of the prices of the eggs farmed ingame, but i have an heroic pet with one slot, previous to being able to see wich slots it would bring... now i can change the slots of the pet, it will give some € to the picture in order to change it, because i need to take out the berserk and than play the roulette of the changing stats and slots.
The red item only serves to tell you what kind of pet do you have, if you hatch or have a "legendary" pet, nice duration, and 3 slot, lucky guy.
The blue item serves to change the type of the pet:
If you hatch a lv1 pet, the "inicial" HP will stay always the same, soo i guess that is the main reason to open eggs from now on to have 2.0HP+.
The things that change with the blue item:
1- The pet type (clever, legendary, aventurous, etc, being the Mythicsh and prismatisch the best ones i guess).
1- Duration Days ( 24h to 504h). i got 21days on one change ... only know razadors to have 14days before... dont know if its bug or feature.
1- Number of slots available ( 1 to 3 )
You can have all the 3 diferent things changed, soo a legendary pet can have 1day of duration and 1 slot available.. bad luck.
Part 2:
If you use a lv81+ pet heroic on the system, the correspondent HP will change with the pet "type" by calculating randomly acording to the possible values.
As well the other 3 thins also change.
But be carefull if you aged your pet along your journey, the HP will correspond randomly to the type of the pet AT THAT AGE, but if you let your pet die somewere and have few days alive, you can lose those few HP points and can not be recovered... need to let your pet alive again 300days or so, and then use the blue item for better results than the ones you actually have now on your pet.
Here also happens something strange, in the number of slots available:
IF you have a pet with only one slot or 2, and had a SKILL on it, like berserk, the number of slots WILL NOT CHANGE, because you have 1 skill learned.
Solution:
You need to use "PET reverti/revertus" first and take of all the skills from your pet, and then use the blue item, NOW the number of Slots will vary from 1 to 3.
This can be used in your benefit (dont know if bug or intended):
Example: 1 guy had a bad pet with 3 slots, and already learned skills, by changing the pet status, he can now obtain (in a decently aged pet) a legendary pet with nice HP, and exclude the variable of the number of slots from its luck on using the system, because it will stay with 3 slots always.
Opinion:
In general i liked the system, i think it will be a decrease of the prices of the eggs farmed ingame, but i have an heroic pet with one slot, previous to being able to see wich slots it would bring... now i can change the slots of the pet, it will give some € to the picture in order to change it, because i need to take out the berserk and than play the roulette of the changing stats and slots.
The post was edited 1 time, last by hugoW ().