Grinding /collecting events on all servers - suggestion to drasticly reduce hacking opportunity

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    • Grinding /collecting events on all servers - suggestion to drasticly reduce hacking opportunity

      Hi,

      as you all most likely know, the grinding events such as catch the king, okey cards etc. encourage lots of players to use m2bob and other public hacks to get adventage on the market over the fair players. The solution for battling this would be adding different requirements such as starting level 30+, completing first or first two biologist missions. Once the hacker loses character, it will be much harder for him to replace it during the ongoing event. This way there will be less illegal items on the market, more space for legit players to farm.
    • Hi,

      everyone was once a newb to the game at some point. It is as newb friendly today as never before - you get weapon for free that outperform any 0+9 one, you get your starting box for faster leveling as well, you have auto-hunt feature. All this was not available at the server start. We managed ;)

      And for the new player .... you mostly need yang to start the minigames, I doubt level bellow 30 as a newb has millions of yang without spending too much into IS or have a good friend to give them some start pocket money.

      The idea could also be separate for these two groups of players, the reward could be based on level (requirement). For example level between 1-30 without completed bio quest would receive rookie_box with different reward set (no bonus adders, no bonus switches /or these for items level up to 40 and all the stuff low lvl players need), the characters 30+ with bio completed would receive standard reward.