Lycan DMG on Metins (Original vs Beta) + PvM Feedback Lycan
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Did you notice the one-hit-Bugg of the Lycan ? @unforgiven
The Lycan needs more Damage und also more duration time to componsate this Bugg ! So please don't compare the Body Warrior with a Lycanjeroenado and ZarteC like this.
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Elodin wrote:
hello all
@unforgiven... aura does not need to switch INT items every time when he want to put on AURA of sword... thats why i was writing it should be little higher than aura.--- atleast 120-130s duration and cooldown 30-40s
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@unforgiven
i can compare it well i was playing for Body warrior 6 years and on lycan 1 year
Yes of course is better 93s than 55s but its needed to be little higher as i said 120 atleast...
it is too much if u take 50% of time.... AS first u said it is only SMALL PVP NERF
we can agree take out piercing and crit for pvp but NOT take AV from crimson and 50% of duration
Thank u !!iLow, jeroenado and zRamses like this.
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I think what @unforgiven said here is: Actually they will not change anything else in lycan, time is best now than before and thank you Unfs.
I think Webzen already knows what we think about lycan damage, and at moment o don't think they will give us + damage.
I hope this balance will be good at the end, because right now it is very very bad... With this update game will become a lot unballanced than before, especially in magic chars... With no hit damage bc critics, fisic chars will become weak.Apollykan and Elodin like this.
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No sense that.. The warrior dont need to change che item because aura don't give 360 of attack value and the animation of aura aren't slow like crimson... The basic attack must be increase and the duration must be like in the official
iLow, Apollykan, zRamses and one other like this.
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Salty lycans everywhere, Mad they are not op anymore
. That's gonna be a good patch when it goes live
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Observer wrote:
Salty lycans everywhere, Mad they are not op anymore . That's gonna be a good patch when it goes live
Go play a lycan and tell us why it is "OP"?
It's just because u do not have claw defence, but nobody wants to understand this.
Go Compare the Dmg of Warrior, Ninja, Shaman, Suras and Lycans with Max Hm, max Dmg max Push and the Defender with Max Deff, Max. Push and tell us, which class does the most dmg.
You can repeat this test without Push (Just Max Hm against Max Deff). I can tell you that the Lycan is somewhere in the midfield.LordBlack, Apollykan, unholy and 4 others like this.
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I made my tests about new lycan Damage, and im surprised, i was thinking my lycan after the chages will do about 2k less damage in comparison to my sura... But it's not the case.
To do this comprison i asked a @unforgiven help to have all gear in equal level.
Here is my Sura Damage:
Here is my Lycan Damage:
I can accpet this change in PvM side...
PvP i can't say anything... -
Yes but sura can absorb the hp and you don't use cast.. Lykan cant absorb hp ed need a cast always.. The duration must be increase al 175 like now and the damage can't be the same.. Now you have a sura that can't absorb hp and have a skil that durinb 92sec and must stop every moment to use 12 int item
iLow, Elodin, zRamses and one other like this.
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LordBlack wrote:
Yes but sura can absorb the hp and you don't use cast.. Lykan cant absorb hp ed need a cast always.. The duration must be increase al 175 like now and the damage can't be the same.. Now you have a sura that can't absorb hp and have a skil that durinb 92sec and must stop every moment to use 12 int item
Time we know is bad, they will increase it, and then we will see... -
Look at the character balancing. While the game is not a character with the best skills of power, the most distressing classes about eating and balancing are the bodily and magical touches, but do not do anything to them. There is logic in it for God's sake. Even the empty complaints of the uncommitted archers, ironic. I have no idea what the high or low shot of the leader has to do with the duration of the crimson spirit. I can not understand it at all. Finish your friend even more. Do not raise the red spirit over 100 seconds. You've got a lot of kicks.
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unforgiven wrote:
Let's take this as a bonus for having specific gears.. but that doesn't change the fact that you'll have the same duration as a Warrior. Currently this is what I managed to get for Lycan, I do not think I will manage to extend it further.
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Th3Original wrote:
PvP i can't say anything...
Calm wrote:
So from what i can see, all who did "test" the difference came up with this conclusion:
- The damage nerf is not bad at all.
- The duration must be buffed to at least 100 sec.
The thing is all of them were just on pvm aspect, could anyone of you guys who're concerned about pvp test it for us ?
I'd be glad to help if you needed a character with full claws defence.
- The damage nerf is not bad at all.
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Th3Original wrote:
LordBlack wrote:
Yes but sura can absorb the hp and you don't use cast.. Lykan cant absorb hp ed need a cast always.. The duration must be increase al 175 like now and the damage can't be the same.. Now you have a sura that can't absorb hp and have a skil that durinb 92sec and must stop every moment to use 12 int item
Apollykan likes this.
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Th3Original wrote:
I made my tests about new lycan Damage, and im surprised, i was thinking my lycan after the chages will do about 2k less damage in comparison to my sura... But it's not the case.
To do this comprison i asked a @unforgiven help to have all gear in equal level.
Here is my Sura Damage:
Here is my Lycan Damage:
I can accpet this change in PvM side...
PvP i can't say anything...
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LHQentin wrote:
Th3Original wrote:
I made my tests about new lycan Damage, and im surprised, i was thinking my lycan after the chages will do about 2k less damage in comparison to my sura... But it's not the case.
To do this comprison i asked a @unforgiven help to have all gear in equal level.
Here is my Sura Damage:
Here is my Lycan Damage:
I can accpet this change in PvM side...
PvP i can't say anything...
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if you want be credible . you must do another video whit intem 12 int on sura and with alchemy <3...
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So, i did some researches according to the possibilities I have on the official. Sounds like that:
- Enchanted Blade - 567.5 (normal) / 748.3 (full int) / damage increased with 180.8
- Crimson Wolf Soul - 585 (normal) / 898 (full int) / damage increased with 313
- Aura of the Sword - 687 (normal) / 745 (full str) / damage increased with 59
On lycan i use shield with 12 INT, Necklace of level 38 +9, Claw with 12 INT and Earrings on lv 54 +8
On sura i use shield with 12 INT, Necklace of level 38 +9, Riptooth Blade whit 12 INT and Earrings on lv 54+8
On warrior i use Shield with 12 STR, Necklace of level 42 +9, Riptooth Blade whit 12 STR and Ebony earrings+9
So in my opinion the value of the crimson attack should not be lowered, the attack generated from the items with INT must be lowered. The Lycan without any item has a 631 attack, while the warrior has 551.
And another fact, personally I do not agree with that 60 seconds of reactivation, because it can be easily missed, or it's like aura, with a set recharge time, or like the Enchanted Blade so you can activate at second.The post was edited 3 times, last by LHQentin ().
iLow, LordBlack, zRamses and one other like this.
- Enchanted Blade - 567.5 (normal) / 748.3 (full int) / damage increased with 180.8
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It makes no sense compare values cold-turkey. Skills and damage is not calculated the same way on each class.
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